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Essay / The Monopoly Board Game - 880
According to the United States Patent Office: The idea of the Monopoly game was started by Elizabeth J. Magie in 1903 when she recorded a board game similar called owner's game (Orbanes, 2006). After that, different types of board games were created. The monopoly game as we know it today was created by Charles Brace Darrow in 1933, according to the patent office. After the successful sale, he received an offer to license the game to the big game manufacturer (Parker Brothers) in 1935 (Darrow, 1935). Science and then gaming became popular all over the world. “More than 275 million games have been sold worldwide and are available in 111 countries, in 43 languages” (ABOUT MONOPOLY, 2013). The monopoly game is mainly characterized by strategic thinking, luck. , critical thinking, probability, trading and management skills (Darling, 2007). The element of luck comes from the dice rolled by the players. Also, the decision of which player will start. Additionally, there are other elements that increase uncertainty in the game. For example, chest cards and community cards that can change the player's direction both positively and negatively. As a result of this change, the player will adopt new strategies and plans. The player must know the value of different colored lands and then decide which options are best based on the amount of money they have. A very essential decision concerns cash flow management. Establishing a source of funds early in the game will not only help pay the rent but also reduce the opponent's wealth and therefore their ability to buy. Experienced players will have an advantage over completely new players. Because according to statistics, he won't get paid. • When players land on one of the six locations of the Community Chest and Chance cards. He will take the card and follow the instructions. • The player can increase the rent of his property by building houses and/or hotels. Building a hotel requires the player to have four houses (Bernice Lott, Heather E. Bullock;, 2008). • All players can exchange properties with each other. • The player must pay $200 or 10% of his wealth when it comes to income tax. If he wants to pay $200, this must be done before calculating his wealth. • The player is sent to jail when he lands in the "go to jail" area. To exit, he must pay $50 or roll two dice. • The player must give his assets to others when he goes bankrupt or owes money to the player. • When only one player remains and the others are bankrupt, the game ends..