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Essay / The negative aspects of gaming in e-sport
For as long as competitive sports have existed, people have been putting salaries into them. It's no different from Esports, except for less visibility and the lack of being mainstream, allowing traditional laws and regulations to be circumvented in many other ways. Where I live in Australia it is illegal to run a sports betting operation, even in some countries where it is legal it is closely monitored by the government. These are the reasons why gaming is considered such a societal evil by so many different societies, reasons that are completely overlooked. Esports for any other reason. Say no to plagiarism. Get a tailor-made essay on “Why Violent Video Games Should Not Be Banned”? Get an original essay In Counter Strike, people have found a way around this problem by using an intermediary for the game, namely the in-game weapon skins which have an influenced monetary value that is associated with them, but the culture which underlies it and its effects are the same as if it were hard, liquid money. A major culture around counter-attacking play has evolved and a very open and public culture, there are entire YouTube channels for example. which are entirely focused on skins betting, the organization that facilitates the best is a sponsor of many major tournaments and Counter Strike personalities. At the center of it all is a cold, hard fact that has been proven true time and time again throughout sports history and is absolutely irrefutable. Betting leads to corruption when you add a monetary incentive, it's a kind of underground culture of the outcome of a sporting event, bad things are going to happen, beyond the lack of responsibility of the personality to lead to the financial ruin of herself and her family and causing her to commit criminal acts. acts that we have from people across the entire sporting culture to the athletes themselves involving CBB behaviors that we call match fixing. This has happened time and time again because it comes down to human nature and can't really be changed, it just happens. From football to boxing, professional athletes have delved into bribery from professional players, this destroys the integrity of the game. The outcome of a sporting event should be the team or athlete who trained harder, who performed better, who had more skills, but we saw many cases where we saw it was the one who had the most money to lose on purpose. I think Esports is safe from this culture again, its human nature is human and universal when StarCraft's Brood War was at the peak of its career in Korea. The attribution of match-fixing was mentioned. It turned out that professional players were losing on purpose in order to make money through betting organizations. This greatly damaged the reputation of StarCraft in Korea and Esports worldwide. And that set Esports back. Significant action has been taken and 11 professional players have been permanently banned from participating in competitive gaming events. This brings us back to the counterattack, we have already seen many incidents, allocations, speculations and facts. This is the type of behavior that is present. I'm not going to go through all the scandals that have happened. A game was talked about and played before being streamed, allowing players who played it to give them information on who was going to win, bet on the match and a sure to win bet that I linked and the article that talks about these incidents. Major interest generated by the articles..