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Essay / The Indie Games Movement - 1272
Any video game fan today may have realized that it was a certain type of game that became predominant over the years after a long period of languishing in the underground of conventional games. game development. These games have become bigger because of the fan bases that support them, but also because of the constant attention from major gaming media and major gaming companies. These are indie games – games created without the benefit of funding from a publisher. Usually designed by small teams of designers, artists, and programmers, the indie gaming movement is considered "the punk era of gaming culture" (as explained by indie developer Rami Ismail). These "indie" games do not conform to certain trends in the big leagues of game development, and sometimes they are designed either for pure fun, to convey a message through the gaming medium, or for some other purpose than the developer chooses to create. their game. It is difficult to determine precisely when the movement directly began, as there was no compelling evidence that led to its creation. However, the hypothesis is that the origins date back to the 1970s, before there was even an established video game industry. The first independent games were created by programmers and distributed among friends as shareware (in the early days of the Internet) in the 1990s. However, unlike the many opportunities awaiting potential independent developers, the ability to publish a game became more difficult as the industry grew. Console makers weren't looking for garage developers to put their work on their systems, because they didn't seem like they were serious (no real company), and judging by their place as smaller. ..... middle of paper. .....air, Brendan. “ “Indie is the new punk” – Vlambeer.” GamesIndustry International. Gamer Network, February 19, 2014. Web. March 21, 2014. .Griliopoulos, Dan. “The State of Indie Gaming.” TechRadar. Future, November 12, 2012. Web. March 21, 2014. "Tech Talk: The Indie Video Game Movement." Technical discussion. Np, March 10, 2012. Web. March 21, 2014. Brophy-Warren, Jamin. “Joysticks and Easy Riders.” The Wall Street Journal. Dow Jones & Company, December 20, 2008. Web. March 21, 2014. “The Indie Games Movement.” Indiegames.com. UBM Tech, September 28, 2007. Web. March 21. 2014. .